MUDRammer - A Modern MUD Client for iPhone and iPad
Feedback, support, and suggestions for MUDRammer – A Modern MUD Client for iPhone and iPad.
3 results found
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Variables
Can we get, or is there a way, to set variables? For if I want to set a target for example to a variable, then have an alias that executes an attack against the variable.
3 votesVariables are definitely a neat idea. There’s another variables idea already posted, you can follow it here: http://splinesoft.uservoice.com/forums/239975-mudrammer-a-modern-mud-client-for-iphone-and-ipa/suggestions/5910748-variables-that-can-be-stored-so-arguments-can-be-p
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FAnsi/terminal font
Hello gauth can you fix fansi soon please? I really like your client but I have to play 8bit on my laptop to look at fansi but it hurts my back, you should play 8bit too dude :)
1 voteDuplicate.
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Keep alive in the background
I often have long-running connections to worlds that may stay inactive for long periods, but where it's still beneficial to be connected. (Social MU*, for example). Currently, I must periodically bring MUDRammer to the foreground to prevent the sessions from closing (which it does warn me about, which is appreciated).
Now that iOS 7 is out, is there anything that could be done with background app refresh to minimize or eliminate these timeouts?
7 votesUnfortunately background app refresh is meant for periodically refreshing content, and it’s really no help at all with keeping a persistent socket connected in the way MUDRammer does. I don’t think I see anything yet in iOS 8 that will help with this either — we are still only able to keep a socket connected for as long as the system allows, which depends ultimately on several factors. Two of the big factors are your device’s hardware and what else you’re doing on your device — launching a resource-intensive app like a game is much more likely to kill off a background app. I’ll keep an eye on iOS 8 to see if anything changes.
(Edit) As glib as it sounds, your best strategy for keeping MUDRammer open in the background is to periodically switch back to it :)
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