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  1. 7 votes
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  2. 5 votes
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  3. 25 votes
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    Brandon supported this idea  · 
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    Brandon commented  · 

    A definite must. An example from cMud:
    #alias {h %0} {#variable hunted1 %0}
    #alias {m} {murder @hunted1}

    Typing 'hunt John' would set the variable to John.
    When I see John in the room I type 'm' and enter.
    Murder John would be the command executed to the mud.

    Variables are important because you hunt changes so often (hence, variable).
    Also variables can be used for food items, water, containers - all these things change over time.

    Thank you very much.

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