Brandon
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How would you want to set and update variables? As part of a trigger firing? In a special Variables page? Both?
Brandon supported this idea ·An error occurred while saving the comment
A definite must. An example from cMud:
#alias {h %0} {#variable hunted1 %0}
#alias {m} {murder @hunted1}
Typing 'hunt John' would set the variable to John.
When I see John in the room I type 'm' and enter.
Murder John would be the command executed to the mud.
Variables are important because you hunt changes so often (hence, variable).
Also variables can be used for food items, water, containers - all these things change over time.
Thank you very much.